AI Insights · Timothy · December 2021
Top 5 Cartoon Fantasy Games Performance in UAE, Q4 2021
In Q4 2021, the top 5 cartoon fantasy games in the UAE showed varied performance in weekly downloads, revenue, and active users, as per Sensor Tower data.
In Q4 2021, the top 5 cartoon fantasy games on a unified platform in the United Arab Emirates displayed distinctive trends in weekly downloads, revenue, and active users. Here is a closer look at their performance based on Sensor Tower data.
Candy Crush Saga from King saw an interesting trend in its weekly revenue, which started at around $33.9K at the end of September and peaked at approximately $51.3K in the last week of December. Weekly downloads showed fluctuations, reaching a high of 13.7K in early October and a low of 10.1K in late November, ultimately climbing to 12.4K in the final week of December. The game maintained a strong user base, with weekly active users increasing from 159K to 164K by the end of the quarter.
My Talking Tom 2 by Outfit7 Limited experienced a steady performance in weekly downloads, ranging from 3.8K to 5.8K, with the highest downloads recorded in the last week of December. The weekly revenue for this game was relatively stable, fluctuating between $220 and $476, with a notable peak in late November. The game's weekly active users hovered around 75K to 80K throughout the quarter.
My Talking Tom Friends, also from Outfit7 Limited, showed a modest but consistent performance. Weekly downloads varied between 4.1K and 6.3K, peaking in the last week of December. Revenue trends were more variable, with the highest weekly revenue of $570 recorded in the final week of the quarter. Active users remained steady, ranging from 99K to 109K.
My Talking Angela 2, another title from Outfit7 Limited, had an upward trend in weekly downloads, starting at 5.3K in late September and reaching 8K by the end of December. Weekly revenue followed a similar pattern, peaking at $692 in the final week of the quarter. The game’s active users increased from 37K in late September to 38K by the end of December.
Bubble Shooter Dragon Pop by 松 郑 saw a mixed performance in weekly downloads, starting strong at 7.3K in late September but dropping to 1.7K by the end of December. The game maintained a relatively stable number of active users, fluctuating between 16K and 22K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.